
Another developer agreed: "Yeah, that's true. It
doesn't produce graphics as well as the PS3 or the 360. There aren't as many
shaders, it's not as capable. Sure, some things are better, mostly as a result
of it being a more modern design. But overall the Wii U just can't quite keep
up."
The article suggests Nintendo has been hampered to a degree
by the cost of producing Wii U's tablet controller, meaning it's had to scale
back on the capability of the console's GPU, CPU, RAM and other components in
order to keep the final retail price low enough.
With its color LCD touchscreen, the tablet controller is
going to be a relatively expensive piece of kit, hence the reason consumers
will only get one with each console. Wii U is expected, at least initially, to only
support one tablet controller at a time, meaning secondary players will have to
use a Wii Remote.
One developer also told GI.biz that they believe the
PS3/Vita combo is a stronger alternative to the Wii U with tablet controller.
"You can do everything with that combo that you can with the Wii U, and
more," they said.
Speaking last month, Darksiders 2 game director Marvin
Donald suggested Wii U hardware is "on par" with current generation
consoles. "Based on what I understand," he said, "the resolution,
textures, polygon counts and all that stuff, we're not going to being doing
anything to up-rez the game, but we'll take advantage of the controller for
sure."
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